Uploads by Whu

Jump to navigation Jump to search

This special page shows all uploaded files.

File list
First pagePrevious pageNext pageLast page
Date Name Thumbnail Size Description Versions
10:31, 27 April 2021 Figure 51- Example of intra-operative use of AR..png (file) 1.67 MB   1
10:30, 27 April 2021 Figure 50- Example of intra-operative use of AR-VR..png (file) 1.17 MB   1
10:28, 27 April 2021 Figure 49- Example of pre-operative use of AR-VR..png (file) 1.1 MB   1
10:27, 27 April 2021 Figure 48- Example of training and learning use of AR in the medical domain..png (file) 1.58 MB   1
10:24, 27 April 2021 Figure 47- AR application for training in industrial environment..png (file) 1.66 MB   1
10:21, 27 April 2021 Figure 46- Last-meter navigation prototype .png (file) 1.17 MB   1
10:17, 27 April 2021 Figure 45- A holographic augmented reality display as developed by WayRay.png (file) 993 KB   1
10:13, 27 April 2021 Figure 44- Classification of Attention Guiding Techniques .png (file) 154 KB   1
10:12, 27 April 2021 Figure 43- SafeLog concept exhibition at Logimat trade fair in Stuttgart, Germany (2019)..png (file) 1.03 MB   1
10:11, 27 April 2021 Figure 42- Warehouse concept by European Project SafeLog..png (file) 349 KB   1
10:09, 27 April 2021 Figure 41- AR application for logistics..png (file) 1.82 MB   1
10:06, 27 April 2021 Figure 40- AR application for planning in industrial environment..png (file) 1.48 MB   1
10:04, 27 April 2021 Figure 39- AR application for maintenance in industrial environment..png (file) 1.79 MB   1
10:02, 27 April 2021 Figure 38- AR application for quality control in industrial environment..png (file) 1.61 MB   1
09:58, 27 April 2021 Figure 37- AR application for assembly in industrial environment..png (file) 1.53 MB   1
09:56, 27 April 2021 Figure 36- Industry 4.0..png (file) 693 KB   1
09:54, 27 April 2021 Figure 35- A virtual chemistry lab (left) and teaching practical lab skills in AR (right)..png (file) 4.7 MB   1
09:49, 27 April 2021 Figure 34- Exploring Mars- VR can give access to normally unreachable places..jpg (file) 224 KB   1
09:47, 27 April 2021 Figure 33- Cellverse uses VR in a blended learning setting to teach students about cell functions..jpg (file) 387 KB   1
09:45, 27 April 2021 Figure 32- Students increase their media literacy by creating their own VR experiences..jpg (file) 86 KB   1
09:44, 27 April 2021 Figure 31- AR can help medical students understand complex anatomy..jpg (file) 208 KB   1
09:41, 27 April 2021 Figure 30- Luxembourg in 1867 experience as developed by URBAN TIMETRAVEL..jpg (file) 203 KB   1
09:40, 27 April 2021 Figure 29- 3D digitisation of cultural heritage artefacts as developed by CultLab3D..jpg (file) 68 KB   1
09:38, 27 April 2021 Figure 28- Bow Simulator- Students trying the haptic bow..jpg (file) 140 KB   1
09:38, 27 April 2021 Figure 27- Holographic Stand- participants looking at the holographic display..png (file) 453 KB   1
09:33, 27 April 2021 Figure 26- VR Book- Researchers‘ Night participants using the digital book..png (file) 438 KB   1
09:32, 27 April 2021 Figure 25- Mobile AR exposition. User looking at the painting “Still Nature” by Romanian painter S. Luchian..png (file) 358 KB   1
09:30, 27 April 2021 Figure 24- The fashion eco-system..png (file) 443 KB   1
09:29, 27 April 2021 Figure 23- Sample views of ZREALITY virtual show room..png (file) 1.76 MB   1
09:28, 27 April 2021 Figure 22- AR applications in retail and food domain- real estate app by Onirix (left), food preview app by Jarit (right)..png (file) 3.33 MB   1
09:24, 27 April 2021 Figure 21- AR applications in furniture domain- IKEA app (left), Homestyler (right)..png (file) 3.23 MB   1
09:11, 27 April 2021 Figure 20- Comparison chart of VR headset resolutions.png (file) 136 KB   1
09:07, 27 April 2021 Figure 19- FlaVR at the British Science Festival in September 2019..png (file) 225 KB   1
23:54, 26 April 2021 Figure 18- VR Industry Landscape by Venture Reality Fund .png (file) 1.47 MB   1
23:54, 26 April 2021 Figure 17- AR Industry Landscape by Venture Reality Fund.png (file) 1.88 MB   1
23:53, 26 April 2021 Figure 16- Forecast of VR and AR shipments with-without COVID-19 impact.png (file) 337 KB   1
23:52, 26 April 2021 Figure 15- Forecast of VR and AR shipments .png (file) 51 KB   1
23:51, 26 April 2021 Figure 14- Forecast of AR unit shipments from 2016 to 2022 .png (file) 85 KB   1
23:50, 26 April 2021 Figure 13- VR unit shipments in the last three years.png (file) 270 KB   1
23:47, 26 April 2021 Figure 12- XR4ALL analysis of European investors for start-ups.png (file) 109 KB   1
23:44, 26 April 2021 Figure 11- XR use cases boost to gross domestic product from 2019 to 2030.png (file) 118 KB   1
23:40, 26 April 2021 Figure 10- Separated AR and VR sector revenue from 2017 to 2022 .png (file) 255 KB   1
23:38, 26 April 2021 Figure 9- Distribution of VR-AR companies analysed in survey by Capgemini Research .png (file) 54 KB   1
23:36, 26 April 2021 Figure 8- Job enhancement by 2030 through XR.png (file) 152 KB   1
23:14, 26 April 2021 Figure 8- Job enhancement by 2030 through XR 1.png (file) 21 KB   1
23:12, 26 April 2021 Figure 7- Major EU countries XR boost to gross domestic product from 2019 to 2030 .png (file) 62 KB   1
22:54, 26 April 2021 Figure 6- Global XR boost to gross domestic product by 2030.png (file) 27 KB   1
22:25, 26 April 2021 Figure 5- AR-VR regional revenue between 2017 and 2022.png (file) 128 KB   1
21:52, 26 April 2021 Figure 4- Market growth rates by worldwide regions .png (file) 251 KB   1
17:13, 26 April 2021 Figure 1- Extended reality scheme..png (file) 462 KB   1
First pagePrevious pageNext pageLast page